- Body dissatisfaction is common for teenage girls and is associated with dieting and unhealthy weight control behaviors, with the media setting thin body ideals.
- For young females, the frequency of healthy, unhealthy and extreme weight control behaviors increased with an increase of magazine reading.
- Forty nine articles were coded from current U.S. video gaming magazines, resulting in 115 coded characters. These magazine articles investigated how characters are portrayed, focusing on gender differences. Females were often supplemental characters, more sexy, and wore more revealing clothing. As the male characters were shown as leaders or heroes, powerful, with more weapons.
- Media Internalization is when girls begin to view fashion models and celebrities as icons. This refers to the extent to which an individual invests in societal ideals of size and appearance.
- Of 1,018 major television characters, 14% of females and 24% were overweight or obese, which is less half their percentages in the general population.
- Overweight and Obese characters on television were associated with negative characteristics like lacking intelligence, or lacking strength. Often they are also seen as clumsy.
- Women make up 51% of the population and only 17% of congress
- Women hold only 3 percent of clout positions in the mainstream media
- 65% of women and girls have an eating disorder
- Girls are learning to see themselves as objects. American Psychological Association calls self-objectification a national epidemic: Women and girls who self-objectify are more likely to be depressed, have lower confidence, lower ambition and lower GPAs.
- Only 16 percent of protagonists in film are female. Only 7 percent of film directors and 10 percent of writers are female.
- 67 countries in the world have had female presidents or prime ministers. The United States is not one of them. Cuba, China, Iraq and Afghanistan have more women in government than the US does.